"The tank of the open seas. The warship packs a devastating double cannon capable of immense damage while actively hunting out defenses."


The Warship is essentially the Tank of the sea and features a cannon with a long firing range and moderate armour. Offering an alternative armoured strategy to the Gun boat, but also taking up a larger amount of housing space within the Shipyard, the Warship provides the muscle in offence, while the Gun boat and Submarine provide a more specialist support. If you have a level one shipyard then one warship is available to use. They are very effective against the opposition.

The Warship is a Navy unit that can be built for battle in the Shipyard, they can be promoted via the Command Bunker. Promoting the Warship improves the damage and health of the unit.


The Warship is simply a powerhouse and a great asset to have. With high health, strong damage and a great range, the Warship may be expensive and slow in regards to production times and travel on the sea, but inflicts maximum damage to the enemy. The Warship is an important asset to have for any attacking force.

  • Other than the Landing Craft, the Warship has significantly more health than the other Navy units.
  • Due to the high Housing requirements, only a small number of Warships can be produced within the Shipyard compared to other Navy units.
  • The Warship has a greater range than any of the other Navy units.
  • The Warship has the longest production time of any of the Navy units.

Unit Information

Domain Target Housing Spawn Count Speed Range
Sea Defenses 4 1 1.5 8


Level Health Damage Training Time Training Cost Promotion Time Promotion Cost Command Bunker Level Required
1 450 20 6m 45s 630 3h 20,000 4
2 540 24 6m 45s 840 9h 80,000 4
3 635 28 6m 45s 1050 2d 280,000 5
4 725 32 6m 45s 1260 5d 1,000,000 5
5 820 36 6m 45s 1470 10d 4,000,000 7
6 910 40 6m 45s 1680 16d 13,000,000 7